After eleven years, Mull has delivered on his promise to
write a final book to his Candy Shop War series. And the wait is well worth it
for both new and old fans of the series. Using his incredible imagination, Mull
unlocks another magical dimension where Nate, Summer, Trevor, and Pidgeon use
their experience, courage, and determination to face off against a new magical
threat. But unlike previous adventures, some non-magical problems start to trickle
into their closeknit group, like hitting puberty and vying for the friendship
of their new famous classmate, YouTuber Zac Foster. They all must decipher
between what is real and what is fantasy when it comes to staying friends,
facing personal fears, and working together to stop the carnival’s influence. A
thrilling, suspenseful, and colorful roller-coaster read sure to mesmerize and excite
readers until the sweet finish. Appropriate for ages twelve and up.
From my years as a book reviewer for Children's Book and Media Review, I know it's tricky to navigate the reading world to find "safe harbors" for our imaginations. So I have created this blog to guide young readers to wholesome literature and to highlight the authors who create it. I hope you enjoy the literary destinations ahead!
Showing posts with label Brandon Mull. Show all posts
Showing posts with label Brandon Mull. Show all posts
Monday, March 27, 2023
Candy Shop War: Carnival Quest by Brandon Mull
At the close of their arcade adventure, Nate, Summer,
Trevor, and Pidgeon were warned about Belinda and Jonas White’s remaining
magical sister, Camilla. Several months later, the Dreams and Screams
International Carnival comes to town and odd things begin to happen. People go
missing, carnival patrons obsessively return, and outlandish items pop up
around town. However, any outside magic is blocked from the carnival’s
premises. Facing a new threat, John Dart enlists the Blue Falcons again to find
out if Camilla’s magic is behind the attraction. The friends uncover that the
carnival is stealing patrons’ dreams and using that power to expand the
attraction at an insane rate. As the carnival’s influence grows, both dreams
and reality are at risk. Nate, Summer, Trevor, and Pidgeon must use their past
magical experiences and some new magic candy to save both the dream world and
the real world before the carnival takes over both.
Wednesday, November 13, 2019
Dragonwatch: Master of the Phantom Island by Brandon Mull
Unknowingly kidnapped by Ronodin, Seth is taken to Phantom Island, the gateway of the Under Realm. Once there, Ronodin takes advantage of a memory-wiped Seth by developing Seth’s darker powers. Seth and Ronodin sneak inside Blackwell Keep where Seth unleashes the evil undead onto the residents. Kendra sees Seth during the chaos but barely escapes with some of her companions. With Wyrmroost fallen, Kendra and her companions go to the island sanctuary of Crescent Lagoon to help restore the island’s protective power, the Sunset Pearl. Back in the Under Realm, Seth searches for answers to his past from the prisoner Bracken. Bracken desperately explains Seth’s past and Ronodin’s true nature, but their interview is cut short.In Mull’s third installment of his Dragonwatch series, fans will be taken on a wild ride towards tropical islands, evil underworlds, and into enchanted seas. But there is a deeper side to this story than a grand adventure of stopping dragons from ruling the world. Mull explores the emotional wars a volatile Seth is fighting inside himself. With his memories totally gone, Seth is duped by Ronodin into thinking they are brothers fighting against Kendra’s tyranny. Seth has no choice but to believe Ronodin and together they wreak havoc on Wyrmroost. As time goes by, Seth begins to see Ronodin’s true character through his lies. Seth realizes he is mentally and emotionally wounded from the verbal and emotional abuse dealt out by Ronodin and from living in the oppressive Under Realm. He doesn’t feel comfortable going back to his real friends and family until he can heal some of those wounds and atone for the evil choices he unknowingly made.
Labels:
Book Reviews
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Fablehaven series
Saturday, May 19, 2018
Dragonwatch: A Fablehaven Adventure by Brandon Mull
The dragons may have helped Kendra, Seth, and the fairies to thwart the demons, but their unstable alliance is cracking under pressure. With a newfound taste for power & freedom, Celebrant, the dragon king, encourages his subjects to defy their sanctuary confines so that they can return the world to the Age of Dragons. However, all dragons are magically bound inside their sanctuaries’ borders by the powers of the Dragonwatch society and by special magical artifacts. But something is making the borders of the Wyrmroost sanctuary weaken, causing Celebrant to challenge any caretaker’s authority. After close scrutiny, it is decided that Kendra and Seth’s combined powers can refortify Wyrmroost against Celebrant. However, once the siblings become the new caretakers, they still detect a magical weakness. Together, Kendra and Seth go on a treacherous mission to find a missing magical artifact that can help swing the balance of power back to their favor and keep the rebelling dragons in line. Mull returns to the roots of his writing career by revisiting the colorful, fully-fledged world he created in Fablehaven. With Dragonwatch, Mull brings back his loveable, heroic protagonists, Kendra and Seth, as they face another life-threatening power against all magical creature sanctuaries. How would Kendra and Seth react to a new threat after all that they have been through? For Kendra, her extensive experience has made her more mature and ready to face almost any situation with confidence. For Seth, he has matured some but he still fosters an impetuous nature that can either get him into trouble or save lives. When the siblings are called as caretakers to Wyrmroost, Kendra wants to be super cautious while Seth throws caution to the wind. Only by working together do they find a powerful balance. A fun, more mature read great for old and new fans of the Fablehaven series.
Labels:
Book Reviews
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Brandon Mull
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Fablehaven series
Saturday, August 20, 2016
Five Kingdoms: Death Weavers by Brandon Mull
Leaving Constance in the safety of Zeropolis’s Unseen, Cole and his friends enter Necronum. At holy or haunted locations within the kingdom, the spirits of the dead (known as echoes) and the souls of the living (bright echoes) can traverse between reality and the afterlife (the echolands). Following clues from an echo named Sando, Cole’s party learns that Honor and Destiny are trapped within the echolands. However, Sando deceives Cole and imprisons Mira, Jace, and Joe’s bright echoes. Sando is a henchman to Nazeem, the evil originator and leader of the shapecrafting movement. With Hunter and Dalton watching over the comatose bodies of their three friends, Cole enters the echolands to rescue the three princesses, Jace, and Joe.
In the fourth book of his Five Kingdom’s series, Mull puts his own twist on death and adds another complex world to his Outskirts foundation. But first a note to parents, teachers, and young readers. Even though “death” is in the title, no mindless, bloodied zombies or rotting corpses are present. In Mull’s interpretation, death is the departure of the soul, or echo, from the body. Once the echo leaves reality, it lives in the echolands until the pull from the Other, or higher paradise, makes them move on. As Cole journeys through the echolands, departed characters from previous books rejoin his mission to save the Pemberton sisters. In his own way, Mull shows that the dead still care for the living and do what they can from the other side. Death Weavers mimics such books as Garth Nix’s Abhorsen Chronicles and Janet Lee Carey’s Stealing Death. As an added treat, fans of Mull’s Beyonders series may see two familiar faces who aid Cole’s mission in the echolands. An unpredictable and hauntingly surreal book worth the read!
Friday, July 15, 2016
Five Kingdoms: Crystal Keepers by Brandon Mull
After a rocky arrival into Zeropolis, Cole, Mira, Dalton, and Jace join the local Unseen resistance. But consistent persecutions force the Unseen to go deep for their safety. Once they meet Mira, their main objective is to find Constance. However, Constance’s star is missing. Unseen leaders convince Cole to travel alone to Junction City and contact Queen Harmony. The third book in Mull’s Five Kingdom series places our heroes in a science-fiction kingdom where magical energy is used to establish a technologically advanced world. Yes, the group’s mission is to save another princess, but Mull proves that even if his characters go on a quest to do repeated tasks, it doesn’t mean the plot is predictable or formulaic. Mull pulls out all the stops in Crystal Keepers. A read worth the ride. The fourth book is Death Weavers.
Friday, January 30, 2015
Five Kingdoms: Rogue Knight by Brandon Mull
Mull's thrilling second book starts off with our heroes' being stripped of their magical or shaping advantages as they enter Elloweer. In each kingdom, a person's or object's shaping abilities are lost once they enter a new kingdom. Cole's group must rely on each other, their past experiences, and several new friends to help them complete their daunting tasks. But one trial Cole faces alone is his struggle to leave Mira in search of his enslaved friends. This issue is heightened when Cole rescues his best friend, Dalton. So not only is Mull's story an original fantasy with heart-stopping adventure, but it is also a detailed description of Cole's inner turmoil. The next book, coming out in March, is called Crystal Keepers.
Friday, January 16, 2015
Five Kingdoms: Sky Raiders by Brandon Mull
Five Kingdoms is an absolutely original piece of fiction. Mull seems to have pulled ideas from people’s wildest dreams to create the world and magic of the Outskirts. But unlike dreams, Mull pulls it all into a cohesive package with a driving plot, likeable characters, and riveting storytelling. Readers will cheer on Cole as he finds the hero within himself when he and his new friends face dangers only found in nightmares. A great read for ages 10 and up.
Wednesday, January 14, 2015
Beyonders: Chasing the Prophecy by Brandon Mull
Chasing the Prophecy is a spectacular ending to a masterfully written trilogy. Besides the heart-stopping action and page-turning adventure, Mull highlights how doubts affect his characters. Jason consistently doubts he’s important to the Oracle’s prophecy, even though he can see the prophecy unfolding during his mission. Rachel, on the other hand, doubts the prophecy’s authenticity but she can see she is essential to saving Lyrian through her Edomic talents. Their doubts are quenched by Darian’s prophecy, because they finally see why they were brought to Lyrian in the first place. A satisfying fantasy read for both teens and adults.
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Beyonders trilogy
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Book Reviews
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Brandon Mull
Monday, January 12, 2015
Beyonders: Seeds of Rebellion by Brandon Mull
Mull’s second book in the Beyonders’ trilogy is a nail-biting journey that will leave readers impressed by Mull’s attention to detail and his control of all his characters. At several points in the story, the rebel group includes nine or more people. But Mull seems to effortlessly create well-rounded, deep, and unforgettable characters. Mull’s amount of thought and background to the world of Lyrian mirrors J. R. R. Tolkien’s creation of Middlearth in The Lord of the Rings. Any fan of Tolkien’s series, will definitely enjoy this modern twist of an epic story. Chasing the Prophecy is the final book in the trilogy.
(Full review found on The Children's Book and Play Review: https://ojs.lib.byu.edu/spc/index.php/CBPR/article/view/19131/17825)
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Beyonders trilogy
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Book Reviews
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Brandon Mull
Friday, January 9, 2015
Beyonders: A World Without Heros by Brandon Mull
Mull’s story is full of action, intrigue, deception, and suspense. Both Jason and Rachel are characters that many readers would relate to easily, because of their believable responses to each other and to their predicament. Compared to Mull’s previous work—the Fablehaven series and The Candy Shop War—Mull has created a more mature, intricate piece of literature. Beyonders ranks up with such series as The Dark Is Rising, the Prydain Chronicles, and the Inheritance Cycle in creating a lasting impression on fantasy literature. Beyonders is set up to be a trilogy. The second book is Seeds of Rebellion.
(Full review found on The Children's Book and Play Review: https://ojs.lib.byu.edu/spc/index.php/CBPR/article/view/19130/17824)
Labels:
Beyonders trilogy
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Book Reviews
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Brandon Mull
Wednesday, January 7, 2015
Introducing Brandon Mull
Here is his bio from his website:
“Brandon Mull is the author of the New York Times, USA Today, and Wall Street Journal bestselling Beyonders and Fablehaven series. Brandon resides in a happy little valley near the mouth of a canyon with his wife and four children. He spent two years living in the Atacama Desert of Northern Chile where he learned Spanish and juggling. He once won a pudding eating contest in the park behind his grandma’s house, earning a gold medal.”
_________________________________________________________________________________
Through my correspondence with Brandon, he's answered many of my writing and reading questions regarding his work:
1. What helps you to keep writing?
Good scenes keep me writing. Make every scene count. Make sure every scene engages you (because it is funny, or revealing, or amazing, or tense, or whatever). Pay attention to how your favorite writers build their scenes--how they start, how they handle dialog, how they work in backstory, how they paint on your imagination with descriptions, how they end the scene, and what they skip dramatising in a scene. If you write good scenes, then string them together in a smart way so that as a whole they convey a complete story, your readers will have a good time.
2. Do you ever come to your writing with a problem you are dealing with in your life and then try to write through it?
1. What helps you to keep writing?
Good scenes keep me writing. Make every scene count. Make sure every scene engages you (because it is funny, or revealing, or amazing, or tense, or whatever). Pay attention to how your favorite writers build their scenes--how they start, how they handle dialog, how they work in backstory, how they paint on your imagination with descriptions, how they end the scene, and what they skip dramatising in a scene. If you write good scenes, then string them together in a smart way so that as a whole they convey a complete story, your readers will have a good time.
2. Do you ever come to your writing with a problem you are dealing with in your life and then try to write through it?
I do let things on my mind (troubles, issues, etc.) drift into my writing, and sometimes it has helped me clarify my thinking on certain issues or principles.
3. How did you start up the Spirit Animals series?
Scholastic came to me with the premise, but I served as architect for the series, creating the characters, the world, and outlining all seven books. I then wrote book one. There will also be a bonus book of stories about the Great Beasts, and I wrote one of those stories.
4. What other books do you have coming out soon?
(With the Candy Shop War) there will probably be a third and probably final novel called The Carnival Quest, but it is four or five years away due to contracts for other books.
Scholastic released, like 39 Clues, Spirit Animals, written by a team of authors. I wrote book one and the outline for the other six books. See more here http://oomscholasticblog.com/2013/03/spirit-animals-cover-reveal.html
Then I have the series called Five Kingdoms, a five book series where our main character crosses over to another world, but with a lighter feel than Beyonders. It'll be true middle-grade like Fablehaven, but the world where he goes will be really different from anything we've seen. The first three books will come out only six months apart from each other.
And then in 2015 there will be a sequel series to Fablehaven called Dragonwatch. It will be five books and will continue the main storyline of Fablehaven, following Kendra, Seth, and the other main characters.
3. How did you start up the Spirit Animals series?
Scholastic came to me with the premise, but I served as architect for the series, creating the characters, the world, and outlining all seven books. I then wrote book one. There will also be a bonus book of stories about the Great Beasts, and I wrote one of those stories.
4. What other books do you have coming out soon?
(With the Candy Shop War) there will probably be a third and probably final novel called The Carnival Quest, but it is four or five years away due to contracts for other books.
Scholastic released, like 39 Clues, Spirit Animals, written by a team of authors. I wrote book one and the outline for the other six books. See more here http://oomscholasticblog.com/2013/03/spirit-animals-cover-reveal.html
Then I have the series called Five Kingdoms, a five book series where our main character crosses over to another world, but with a lighter feel than Beyonders. It'll be true middle-grade like Fablehaven, but the world where he goes will be really different from anything we've seen. The first three books will come out only six months apart from each other.
And then in 2015 there will be a sequel series to Fablehaven called Dragonwatch. It will be five books and will continue the main storyline of Fablehaven, following Kendra, Seth, and the other main characters.
Discover more about Brandon Mull at http://brandonmull.com/site/
Monday, January 5, 2015
The Candy Shop War: Arcade Catastrophe by Brandon Mull
Fans of the first book will welcome this deeper and more detailed world in which Nate and his friends live. But this story exceeds its prequel in terms of action, adventure, suspense, danger, and humor. Readers will be able to see the personal progression of the main characters from the first book. Nate and his friends have learned to be more mature and courageous from their past magical challenges and they use these strengths in solving more mystical dilemmas. And with that added maturity and courage, Nate and his friends teach it to other children caught in Jonas White's clutches. Like the first book, this story is also a great read-aloud book the whole family would enjoy. Mull will release a third and final book in the near future.
The Candy Shop War by Brandon Mull
Mull has created an
enchanting and tantalizing read with The Candy Shop War. The four friends grow
and progress realistically as they see the deception through the sweets.
Instead of letting go of the problems they created, they take responsibility
for their actions—even to the point of sacrificing themselves to make things
right. Few books today showcase this honest progression from innocence to
maturity. Mull does it splendidly while adding immense suspense and drive to
the story. This book can be a helpful resource to teachers, librarians, and
parents as they use the reading guide at the end to spark conversation and
lesson plans about the book. The second book is called Arcade Catastrophe.
(Full review found on The Children's Book and Play Review: https://ojs.lib.byu.edu/spc/index.php/CBPR/article/view/19130/17824)
Fablehaven by Brandon Mull
Mull’s story is imaginatively written with great characters and a well-paced, exciting storyline. Kendra and Seth definitely represent a realistic brother and sister relationship. When the two siblings are put into a problematic situation, they realistically make many mistakes until they can find a solution. Fans of Harry Potter, the Alchemyst, Percy Jackson, and Ranger’s Apprentice series will enjoy this new world where mystical creatures and magical artifacts take center stage. Fablehaven is an addictive introduction to Mull’s five book series.
(Full review found on The Children's Book and Play Review: https://ojs.lib.byu.edu/spc/index.php/CBPR/article/view/19130/17824)
Labels:
Book Reviews
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Brandon Mull
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Fablehaven series
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